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AI Insights · Timothy · July 2025

Top io Games Performance on Unified Platform in Kuwait Q2 2025

Explore the performance trends of the top io games in Kuwait during Q2 2025, including downloads, revenue, and active users.

Top io Games Performance on Unified Platform in Kuwait Q2 2025

In the second quarter of 2025, the top io games on the unified platform in Kuwait displayed varied performance trends. This data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users.

Paper.io 2 from Voodoo saw a notable increase in weekly downloads, peaking at approximately 6K in early June. The game maintained a steady weekly revenue, reaching around $211 in late May. Active users grew from 11.5K to over 14.5K by early June, highlighting its popularity.

Agar.io by Miniclip.com experienced a modest climb in weekly downloads, achieving 175 in early June. Revenue fluctuated, with a high of $154 in late May, while active users remained stable around 900 throughout the quarter.

State.io - Conquer the World from AI Games FZ showed impressive growth in downloads, reaching over 1.4K by the end of June. Weekly revenue peaked at $136 at the start of June, and active users increased significantly from 2.7K to nearly 4K by the quarter's end.

Snake Clash! by Supercent, Inc. observed an upward trend in downloads, with numbers climbing to 2.6K in early June. Revenue peaked at $119 in late April, while weekly active users consistently hovered around 20K during the period.

Finally, Blob io - Throw & split cells by Mikhail Prysiazhniy maintained a steady performance with weekly downloads around 29 and revenue peaking at $48 in mid-April. Active users remained stable, increasing slightly to 270 by the end of June.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025